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.Net: Access to internal CLR methods
Messing around with Unity mono hooks I ran into an issue calling[MethodImpl(MethodImplOptions.InternalCall)] declared methods. If you haven’t encountered these before, they are references to unmanaged native (read C/C++ binary) methods.Similar to how you might use one like this with “DLLImport”:
Updated my IDA Pro plugins to 7.1
Found the time and motivation to update most of my plugins to IDA Pro 7.1 SDK. Besides just updating them, I put some time into ExtraPass. It should be better now at avoiding more embedded data, has more integrity at finding missing functions, and has a new feature that finds and fixes incorrectly defined noncontiguous […]
Building Qt IDA plugins and the QStringLiteral issue
If you build C/C++ IDA Plugins with Qt you might have ran into this crash: http://www.hexblog.com/?p=991