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Eligium Assistant/Walker/built-in bot opener w/any level
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Sirmabus
Site Moderator
Joined: Aug 18th, '09, 03:32 Posts: 1201
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 Eligium Assistant/Walker/built-in bot opener w/any level
Eligium has a built in bot called the "assistant". In the Frogster (North America) version it was disabled starting with Open Beta.
Looks like this:

Apparently (according to the Frogster forum) some others have been using it by using a different version of the client (where it is still enabled), and, or, some have figured how how to patch/script enable it too. I've seen people using it already I'm sure. Like alt healers/buffers obviously robotically following people around (see below), etc.
Now you can use it in the Frogster version simply using this attached Lua script. Plus it removes the level limit so you can start using at level 1 even vs the normally hard coded level 25 limit!
Installation: Just unpack the archive, copy "OpenAssistant.lua" to the root of your Eligium game folder. I.E. Copy it to "C:\Program Files\Eligium", or what ever A Lua script file is just a text file, you can open it up in Notepad or your favorite text editor, etc.
Using it: Copy and paste, and, or type this line in the game chat box and hit enter: /runscript ..\OpenAssistant.lua
The Assistant Console window should come up as shown in the above image.
How to actually use the assistant: I will not make a guide for it my self. It should be fairly obvious as you play around with it. And something minimal here: Assistant Eligium Wiki Maybe someone will create, and, or, post a link to a complete user guide..
Apparently it can be used it a number of ways: 1) As a semi-AFK bot: It won't auto-reapair; It won't run to the nearest repair NPC, and as of this writing there is AFAIK no item mall repair item, etc. And unless you limit the type of loot (on the "Advanced" tab) your bags will fill up, etc. Also I haven't tested it much yet, it doesn't seem to be much aware of other players, etc.Update: Actually it's quite dumb. It will go around and attack any MOB even if it's currently engaged by another player (aka KS "Kill Steal"). It should be easy for them to just add a check and not attack if a MOB has a player target first. Obviously it's still a "bot" even if it's built-in so you could get banned for using it around others!
2) With a party: Looks like one should be able to multi-account, and, or, multi-box accounts in a party. You can use the assitant on other accounts to follow around and buff, heal you, and prehaps kill assist, etc.
3) Buff bot, auto-looter, auto-potter: To keep your buffs up automatically, etc...>> Download <<..You take all responsibility and liability for using, and, or, possessing this script et al. No warranty expressed or implied. If you get an account ban, loose an appendage, you or your computer has a meltdown, you spill scalding coffee on your crotch, rage after eating to many Twinkies, or anything in between - then don't blame me for it.
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| Apr 5th, '12, 09:21 |
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Thommy93
Joined: Apr 25th, '12, 04:48 Posts: 2
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 Re: Eligium Assistant/Walker/built-in bot opener w/any level
when I press enter and type "/ runscript .. \ OpenAssistant.lua" it opens the bot grip on skills but usually it does not open and the following error Edit: For security reasons character name removed from image.
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| Apr 25th, '12, 05:01 |
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Sirmabus
Site Moderator
Joined: Aug 18th, '09, 03:32 Posts: 1201
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 Re: Eligium Assistant/Walker/built-in bot opener w/any level
I just checked here with the Frogster version and it still works. It looks like in your case (a different client?) they removed that Lua file to disable the assistant. Also I didn't update recently (I use my own loader) so it could be officially removed already and I wouldn't know it. A solution might be to find this Lua file some place like an older version of the games data or from a version of the client that still has it. To get the file out there needs to be something to unpack/extract it from the games DB. I haven't found or made such a tool yet but there is a thread on the subject here: http://forum.xentax.com/viewtopic.php?f=10&t=7895If you get the missing file(s) then create the directory structure like it says in your photo then it should work. You will have to do these things on your own..
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| Apr 25th, '12, 14:24 |
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Thommy93
Joined: Apr 25th, '12, 04:48 Posts: 2
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 Re: Eligium Assistant/Walker/built-in bot opener w/any level
Yes indeed this version where I'm playing and BETA. This error can occur when you stop turning the official version beta version? And you have the missing file so I can download to solve my problem? THANKS
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| Apr 26th, '12, 03:22 |
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Sirmabus
Site Moderator
Joined: Aug 18th, '09, 03:32 Posts: 1201
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 Re: Eligium Assistant/Walker/built-in bot opener w/any level
Can't fix it, at least not yet, as I don't have a file extractor to extract the needed Lua file. Alternately one might be able to somehow use the old beta data files.
I won't be using the assistant as while it at least works, it doesn't properly consider other players. Ironically the #1 thing people hate about games bots is "kill stealing" while the developer's own bot does it with impunity. You could use it away from other players though to get around that.
At any rate I won't be using it so I won't spend any more time on it..
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| Apr 30th, '12, 20:47 |
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